You are a new baby God in the new empty universe. You have a starter planet with 1 starter character that you can inhabit. But uh-oh the Big Bang is not working how it was meant to. Help it out by feeding it the energy from resources. You can also build bots to help you collect better and better resources. Once you feed the Big Bang Engine (yellow portal pointed to by the yellow arrow) enough it will start to generate new planets.

Disclaimers:

This game is super early access. We didn't have the chance to implement a lot of what we had planned, and had almost no time to beta test the progression. I bring this up to say it might get slow at points. After you reach around the 5th tier of planets, there won't be much more to do. We didn't have a chance to add any audio, menus, or clean ui, just the basic gameplay mechanics. Also there is not much point to revisiting planets you have already generated 2 other planets from. There are mechanics planned for the future to promote that.

Instructions:

(WASD) -> move

(E) -> Inventory

(B) -> Bot creation menu

Left Click to break trees and rocks (if close enough)

Right Click on the yellow portal to open the Big Bang Engine

If you have resources, you can feed them to the Big Bang Engine to give it energy in order to create new planets.
Each planet is capable of creating 2 new planets (like a binary tree)

Use (Left Arrow) to go to the first generated planet

Use (Right Arrow) to go to the second generated planet

Use (Up Arrow) to go back to the parent planet

Press (G) to go into God view (No practical use yet, visually see all your planets)

Scroll Wheel to zoom in and out

Comments

Log in with itch.io to leave a comment.

(+2)

the black top bar is stuck with loading, so not sure how that is affecting me but:
Add zoom ability to god view? unsure if that is a planed implementation
The gold hole is getting bigger, but there is no way to tell how far to go to make a new planet. 
reading the numbers is very hard, honestly ive never seen that font before, despite being used to the 3x5 pixel numbers.

Im sure you already plan to implement most of this already though, just my thoughts.